Concept / Physically based rendering

Physically based rendering

Rendering that treats material and light interaction through physical properties

Rendering that treats material and light interaction through physical properties.

A phrase to start with

Strengthens correspondence between material properties and lighting.

Appearance and effects

Differences in surface roughness and reflection appear in response to light.

Visual traits

  • Material-specific reflection
  • Roughness
  • Lighting coherence

Expected changes

  • Reflection differences among surfaces are more likely to be visible
  • Materials are more likely to appear responsive to changing light

Five examples

1 — Medium-sized dog
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2 — Cat
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3 — Teenage boy
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4 — Unoccupied interior
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5 — Valley with a river and mountain ranges
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Meaning and scope

Definition

It determines appearance through material properties such as roughness, metallic response, and reflection in relation to lighting. It differs from a particular software product or photorealistic finish alone.

In more detail

It organizes an appearance in which a material reads consistently under different lighting. Subject, composition, and render engine remain separately selectable.

Includes

  • Material-property and lighting interaction

Excludes

  • A particular render engine
  • A claim that an image is a photograph

What this does not imply

  • A particular software product
  • Ray tracing
  • A particular subject

Variability

Results vary with both material parameters and lighting.

Usage and adjustments

Usage

  • Relate material properties to lighting
  • Specify subject and render engine separately

Distinguish similar expressions

  • Add ray tracing when a light-transport method is required

Typical uses

  • Show distinctions among metal, cloth, and stone surfaces

Possible failure modes

  • Different materials show identical reflection
  • Lighting and surfaces do not cohere

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