Concept / Comics and graphic narrative

Comics and graphic narrative

Visual storytelling that uses a sequence of panels and images to convey events

Visual storytelling that uses a sequence of panels and images to convey events.

A phrase to start with

Arranges scenes as a sequence of panels so the course of events can be read.

Appearance and effects

Separated panels and linked scenes show a flow of time or events.

Visual traits

  • separated panels
  • linked scenes
  • reading flow

Expected changes

  • Panel divisions are more likely to appear
  • Changes between scenes are more likely to be legible

Five examples

1 — Medium-sized dog
Open image ↗
2 — Cat
Open image ↗
3 — Teenage boy
Open image ↗
4 — Unoccupied interior
Open image ↗
5 — Valley with a river and mountain ranges
Open image ↗

Meaning and scope

Definition

Comics and graphic narrative use a sequence of panels, scenes, or images to show events or passage through time. They do not determine a particular work, character, audience, print format, or regional style.

In more detail

Panel transitions, reading flow, and repeated people or scenes create a continuous reading beyond a single image. Line work, color, medium, and the presence of dialogue can be specified separately.

Includes

  • Images that show events through a sequence of panels
  • Graphic narratives read through changing scenes

Excludes

  • General illustration completed as one image
  • Recreation of a named existing work or character
  • Specification of a print format or audience

What this does not imply

  • A named work
  • creator
  • character
  • or regional style
  • Dialogue
  • print format
  • or intended audience

Variability

Panel count and spacing can adjust the pace of time and reading.

Usage and adjustments

Usage

  • Make event order and panel reading order clear
  • Do not specify a named work or character

Distinguish similar expressions

  • Use illustration when only one finished image is wanted

Typical uses

  • Show a short event through consecutive scenes
  • Organize movement or time changes with panels

Possible failure modes

  • Panel order cannot be read
  • Too many scenes obscure the main event

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From the same theme

Items linked through explicit membership in the same theme.